Junior Researcher Programme at ETHOS Lab

Programme development, project management, supervision & strategy

The Junior Researcher Programme at ETHOS Lab, IT University of Copenhagen, is a programme for BSc and MSc students who are curious about research and interested in growing within academia. Over the course of two semesters, a small group of Junior Researchers develop their own independent research projects while becoming part of the wider ETHOS Lab research community.

The programme creates an experimental and reflective environment where students can test ideas, develop their research practices, and challenge their assumptions through conversations with fellow Junior Researchers and Lab members. Rather than following a fixed research methodology, the programme encourages students to explore what research can look like when there is room for experimentation, play, and collective learning. For many students, the programme acts as a testing ground for what life as a PhD researcher might look like.

 

Doing AI Otherwise — INVI x ETHOS Lab

Concept development, workshop design, facilitation & communications   

Doing AI Otherwise was a four-part workshop series developed and hosted in collaboration with the Institute for Wicked Problems (INVI), exploring how AI might be approached, designed, visualised, and discussed otherwise. Across the four sessions, we brought together students, researchers, artists, designers, and AI practitioners to critically examine the assumptions and imaginaries embedded in current AI practices. The programme combined critical perspectives with hands-on experimentation, using INVI’s Model for Wicked Problems as a recurring point of departure.

I co-hosted the series alongside INVI’s Director of R&D, Sofie Burgos-Thorsen.

 

Feminist Technoscience in Practice at ETHOS Lab

Strategy, communications & programme development

Feminist Technoscience in Practice is an initiative at ETHOS Lab, IT University of Copenhagen, exploring how feminist, DEI, and justice-oriented perspectives can be applied through practical engagement with technology. The programme combines public talks with hands-on workshops, creating space for participants to learn tangible technical skills while reflecting critically on the tools and methods they use.

Throughout the year, ETHOS Lab would invite students, researchers, and practitioners to take part in a series of events focused on the practical application of digital and critical feminist methods. Previous events have explored topics including assistive technologies, critical image generation, data archives, technical solidarity, counter mapping, data visualisation, embroidering, and generative AI.

The events were rooted in technical practice but designed to accommodate all levels of technical experience.

 

Designing a Future Way of Working at City of Sydney

Organisational design, qualitative methods & strategy


During my internship at Meld Studios in Sydney, Australia, I was part of a project for City of Sydney (the City), in which we were engaged to use a human-centred, service design approach to understand the experiences of the employees within the organisation’s creative functions (Marketing, Web, Creative Services, Communications and Media) as well as the experiences of internal partners in working with these functions. Our report laid out a reimagined future way of working within the organisation. The brief for this project was to:

  • Define the current state of experience

  • Define the future service model and strategic intent.

This project was conducted in collaboration with Janna DeVylder, Kimberley Crofts, and Emma Warren.

 

MADE by the Opera House, Sydney

Design, user research & storytelling


MADE by the Opera House is a 7-week multidisciplinary Australian-Danish Exchange program. I was the design student selected to represent Denmark for the 2018 MADE team in Sydney. I worked alongside Cuong Van Tran (arch.), Rasmus Nøddegaard (eng.), Rune Wriedt (arch.) and Sebastian Enevoldsen (eng.). The project brief was developed by and for the Sydney Opera House (SOH), in partnership with our host firms COX Architecture and Meld Studios as well as the steering group of the program.

 

Frontrunners High: Strategy Proposal for OP Corporate Bank

Sustainability strategy & organisational design


This project for OP Corporate Bank (OPCB) focused on the question of how OPCB could become a frontrunner in sustainable finance. At the time of the project, OPCB did not have any public sustainability targets, and thus, our task was to produce fresh and creative ideas on how OPCB could set impactful and strategic sustainability and responsibility targets for corporate banking for the next five years.

This project was done in collaboration with Helmi Korhonen, Pettiina Niiranen, Ville Pellinen, and Anumaria Salminen.

 

Empower, Connect, Create

Design facilitation, fieldwork & dissemination


Empower, Connect, Create is my bachelor project from The Royal Danish Academy of Fine Arts, School of Design. In it, I explored how design, as a profession, method, and tool, can create positive sustainable change for craftswomen in Nepal. I worked with 16 women associated with the NGO entrepreneurship program WAWCAS (Women At Work, Children At School). The aim was to enable the women to create their own designs, and to find a way to give something back to the women, to WAWCAS, and to the field of industrial design.

 

The Box: An Informal Toolkit

Design, facilitation & dissemination


As part of my project Empower, Connect, Create (see above) I developed a toolkit for design students who want to work with empowerment and social innovation in design. 

 

El 20: Food, Women and Community

Qualitative methods, fieldwork & reporting


Aalto Lab Mexico (ALM) is an intercultural and multidisciplinary project established by designer and researcher Claudia Garduño García in 2012 in the Indigenous Mayan community of El 20 de Noviembre (El 20) in Campeche, Mexico. The project aims to address issues of sustainability, social injustice, awareness raising and community empowerment

This project was done in collaboration with a bigger team from Aalto University and Universidad Nacional Autónoma de México including Elsa Pakkasvirta, Ellen Kasper, Petra Peltola, Jemina Peltola, Aranza García, Laura Ochoa, and Triana Martínez González.

 

Gamifying Sustainability Strategies

Visual and game design


2030 Builders is a Copenhagen-based start-up. The company has developed a process that gives participants the possibility to identify sustainable strategy potentials for companies to generate growth while creating a positive social and environmental impact. 2030 Builders helps companies drive sustainable impact by enabling co-creation, innovation and sustainable thinking processes in a team-building set-up.

 
 

Patapoppoo: A Concept for Plant-Based Community Dinners in Rural Finland

Concept design & market research


Patapoppoo (the Casserole Gang) is an initiative that aims to democratise plant-based eating in Finland. The idea sprung from an appreciation of the availability of plant-based alternatives to meat and dairy in the capital region (Helsinki), and a subsequent frustration that this is not the case in many places outside the capital region.

Making sustainable food the norm and increasing connection and happiness in Finnish society is the main purpose of Patapoppoo.

The project was developed in collaboration with Mirka Lummaa, Sujan Kim, Oona Kaunisto and Hatef Hajian.